We can tell Double Fine had fun making this game. A re-interpretation of the point-and-click adventure genre, Stacking feels more like a playground than a puzzle game. It’s something to keep in mind when asking yourself what you want from the experimental title. There Is a plot, a linear progression, a bunch of puzzles and some strictly
game-like elements such as achievements, but If you go full steam ahead along the straight and narrow you’re going to miss much of Stacking’s charm.
That’s not to say it fails to charm anyway. Stacking’s entire premise Is a world Inhabited by wooden matryoshka dolls — the ones where gradually smaller and smaller dolls can be placed Inside one another...
Read More






